This ZZZ tier list ranks every Agent for Deadly Assault and Shiyu Defense. Use search and filters below, then open a card for teams and Bangboo tips.
How this ZZZ tier list ranks every Agent
This page is a living ZZZ tier list for Zenless Zone Zero — not a one-line screenshot and not a copy of another site’s board. We score Agents for the two endgame modes that matter for Polychrome: Deadly Assault (危局强袭) and Shiyu Defense (式舆防卫). When someone searches zzz tier list, they usually want three answers at once: who is S-tier this patch, who is still worth building on a budget, and how to filter the full roster without drowning in names. The interactive board below is that tier list; the sections here explain the method so the ranks stay usable after the next banner.
What S / A / B / C mean on this tier list
S on this ZZZ tier list means the Agent defines a clear endgame package — they raise clear speed or score ceiling when their specialty is invested. Examples change with the patch, but the bar does not: S seats are for cores you build first when you care about weekly Deadly Assault or high Shiyu floors. A means excellent specialty performance with the right stun or support partner; many A Agents stay on the board for months as glue pieces. B means solid clears when the team is correct — strong for story, Hollow, and mid Shiyu, weaker as a blind pull. C is early-game teaching and budget coverage: Soldier 11, Piper, and Soukaku sit here on raw damage axes while still being the best starter path for new Proxies. A C rank on this tier list is not “delete the character”; it is “do not treat them as your only Deadly Assault plan.”
Mode tabs matter. Deadly Assault rewards burst windows, impact tempo, and boss-specific elements. Shiyu Defense rewards multi-wave clear, second-team coverage, and assist uptime. An Agent can sit higher on one column of this tier list than the other — that is intentional. Filter by mode before you decide who to pull.
How to use search and filters on the ZZZ tier list
Start with the search box above the board. Type Miyabi, 雅, or 星见雅 — the ZZZ tier list matches English, Chinese, and Japanese names so you do not lose an Agent behind a translated title. After search, use specialty chips (Attack, Stun, Anomaly, Support, Defense, Rupture) to shrink the tier list to the role you need. Element chips (Fire, Ice, Electric, Physical, Ether) answer “what can I field for this week’s weakness.” Faction chips help when a rotation buffs a squad; tier chips (S–C) let you study only the ceiling or only the budget row.
Sort defaults to tier so the ZZZ tier list reads like a classic board. Switch to name or difficulty when you are planning an account path instead of chasing meta. Open any card for editorial notes, sample teams, Bangboo hints, and panel ratings. The compare and owned tools live inside the detail drawer so the grid stays clean — Prydwen-style clarity without packing every button onto the card.
A practical filter loop for this ZZZ tier list looks like: (1) set mode to Deadly Assault or Shiyu Defense, (2) pick the element you need this week, (3) choose the specialty gap on your account, (4) skim only S and A if you are deciding a limited pull, or open B and C if you are mapping a free-to-play path. Clearing filters returns the full tier list instantly — useful when you want to compare how one Agent sits across roles. If search returns zero, clear chips first; name match and filter chips stack, so a typo plus a wrong element can hide a real S seat.
How we build each rank on the tier list
Ranks are editorial, not scraped. We weigh: (1) contribution to Deadly Assault score or Shiyu clear time with reasonable investment, (2) team flexibility — does the Agent need a signature W-Engine to function, (3) learning cost and rotation forgiveness, (4) Bangboo and disc synergy that F2P accounts can actually farm. Signature weapons raise ceilings but do not auto-promote an Agent to S on this tier list if the kit fails without them. Likewise, a flashy trailer does not keep someone in S after a counter patch.
When two Agents look similar, the ZZZ tier list prefers the one that fixes more account gaps. A stunner who enables three DPS packages outranks a DPS who only works in one photo. Support that prints energy and quick-assist value can sit in S even with low personal damage — utility is scored on the panel and in the writeup. Rupture and Anomaly cores are judged on window usage and disorder uptime, not marketing labels.
We also score “second team tax.” Zenless Zone Zero endgame often asks for two or three packages at once. An Agent who only works on your best team may look strong on social media but sit lower on this ZZZ tier list if they leave your second Shiyu side empty. Conversely, a flexible A-rank stun or support can climb because they plug holes across both modes. That is why this tier list always pairs ranks with sample teams and Bangboo notes — a letter alone cannot tell you whether the Agent solves your account or only looks good in isolation.
Reading the board with Deadly Assault and Shiyu in mind
Use this tier list as a decision tool, not a shopping list. New players should open the beginner guide, raise one Attack or Anomaly core, one stun option, and one support, then return here to plan limited pulls. Mid-game players should filter Shiyu mode, confirm two elements, and only then chase the next S seat. Endgame players should cross-check the Deadly Assault and Shiyu deep-dive pages, then use Agent pages for discs and W-Engines.
Bangboo are part of the same economy. A matching Bangboo can move a B-tier clear into comfortable A-tier performance on this tier list’s practical axis. Always open the Bangboo page after you lock a DPS — rarity without element match is wasted battery.
Drive Discs and W-Engines sit one click away in the guide hub for the same reason: a ZZZ tier list that only names Agents without loadout context creates bad pulls. Check the disc page for main-stat priorities, then return to this tier list to confirm whether your chosen Agent still belongs in the seat you planned. If investment cost is high and the rank is only B, finish story content first and revisit after the next banner cycle.
Keep the ZZZ tier list honest after each patch
Meta shifts when new Agents, discs, or boss rotations land. We refresh editorial notes and S-spotlight cards after major versions; the changelog records what moved. If an Agent drops from S to A on this ZZZ tier list, the card reason explains whether the kit was outpaced, the partner left the banner cycle, or the current Deadly Assault bosses simply hate that element. That transparency is the point of a real tier list: ranks without reasons are just stickers.
Bookmark this ZZZ tier list, use search first, filter second, and pull third. For redeem codes, banners, combat basics, and farming order, use the guide hub linked in the header. For a single Agent deep dive, open the Agents directory or tap any portrait on the board. The goal is simple: the best Zenless Zone Zero tier list experience should feel fast to search, clear to filter, and honest about what S, A, B, and C actually buy you this month.
If you arrived from a search for zzz tier or zenless zone zero tier list, start on the board below, then skim these headings whenever a new patch lands. A durable ZZZ tier list is not the loudest screenshot — it is the one that still answers “who do I build next?” after the banner art changes.
这份绝区零强度榜怎么分级
本页是可交互的 ZZZ tier list / 绝区零强度榜,按危局强袭与式舆防卫双模式给代理人定 S~C。搜「zzz tier list」时,你通常想同时知道:当期谁是 S、谁还值得练、以及怎样用筛选看完全表。下面的棋盘是榜;这里说明方法,方便大版本后仍能用。
S / A / B / C 分别代表什么
S:能定义一套终局轴,投入后明显抬分或抬清层速度。A:特化优秀,配好击破/支援就能打。B:阵容正确时稳定;别当盲目抽卡唯一理由。C:开荒与教学向(如 11 号 / 派派 / 苍角)——在伤害轴上可能偏低,但仍是新手最优路径。模式页很重要:危局强袭吃爆发窗口,式舆防卫吃清波与第二队。
搜索与筛选怎么用
先用顶部搜索:英文名、中文名、日文名都能命中。再用特性、属性、阵营、梯队芯片缩小名单。默认按梯队排序;要规划养成可改按名称或上手难度。点开卡片看评语、配队、邦布与面板倾向;已拥有/对比在详情里,网格保持清爽。
分级依据
编辑部原创,不照搬外站。权衡:危局/式舆贡献、是否强依赖签名音擎、手法容错、驱动盘与邦布是否零氪可成形。签名抬上限,但不等于自动 S;预告片热度也不会在版本克制后保住 S。
和危局强袭 / 式舆防卫一起读
把本榜当决策工具:萌新先看新手线,中期先筛式舆两队属性,后期再对照危局/式舆深度文与代理人详情。邦布属性对口往往比盲目追 S 邦布更赚。
版本更新后如何保持诚实
大版本后会刷新 S 焦点与评语,changelog 记录变动。若某人从 S 掉到 A,卡片会写清是被新轴替代、搭档断档,还是当期 Boss 属性不吃。真正的 tier list 要有理由,不能只有贴纸。
この ZZZ ティアリストの付け方
本ページはデッドリーアサルトと式輿防衛向けの対話型 ZZZ tier list です。S〜C の意味、検索とフィルタの使い方、パッチ後の読み方を先に示し、下のボードで全エージェントを確認できます。
S / A / B / C の意味
S は終盤パッケージを定義する核。A は相性が合えば強い特化。B は編成次第で安定。C は育成・つなぎ(11号/パイパー/蒼角など)。モード切替で DA と式輿の評価軸が変わる点に注意。
検索とフィルタ
上部検索は英・中・日名に対応。特性・属性・陣営・ティアで絞り、カード詳細で編成とボンプを確認。
評価の考え方
編集部の独自評価。スコア貢献、シグ依存、操作難度、ディスク/ボンプの現実的な育成コストを見る。
ZZZ Tier List Board
本月 S 级焦点
编辑部热度 · 点击看详情邦布推荐
看完整榜Featured Meta Videos
Curated picks — tap to load YouTube.
Shorts
Activity Advisor
Pick a goal → get ranked picks. Deadly Assault · Shiyu · Bangboo.
FAQ
先抽雅还是先抽柳?
要冰异常主 C 抽雅;缺电紊乱或电节点抽柳。很多号后期两个都会要,但第一发别两个一起硬抽。
式舆防卫卡关,是缺击破还是缺输出?
精英一直打不进破防,多半缺击破(青衣/莱卡恩)。击破窗口够但清波慢,优先补强攻/异常的驱动盘主词条。
邦布和代理人谁先升级?
先拉满一个主 C + 同属性邦布。邦布属性不对,比支援差两级更亏分数。
危局强袭和式舆防卫能共用一套人吗?
击破和邦布可以共用;冲高式舆通常还要第二属性队。详见式舆榜和危局强袭榜。
驱动盘主词条先看什么?
主词条正确比追副词条重要。强攻:暴击/攻击%/属性伤;异常:先堆异常精通。







