Zenless Zone Zero (ZZZ) Seth Build

Base Info
Element

Role

Rarity
Tier Rank
Description
Skills

Basic Attack
Basic Attack: Lightning Strike
Press
Unleashes up to 4 attacks in front, dealing Physical DMG and Electric DMG.
Basic Attack: Lightning Strike - Electrified
When Resolve is above 75%, hold
Consume 75% Resolve to launch consecutive attacks in front, followed by a Finishing Move, dealing Electric DMG.
When the Finishing Move hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.
Anti-Interrupt level is increased while using this skill.

Dodge
Dodge: Evasion Maneuver
Press
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Thunder Assault
Press
Charge forward with a shield attack, dealing Physical DMG.
Damage received during the move is decreased by 40%.
Dodge Counter: Retreat to Advance
Press
Unleash a quick downward slash on enemies in front, dealing Electric DMG.
After the move, hold
Character is invulnerable while using this skill.

Assist
Quick Assist: Armed Support
When the on-field character is launched, press
Unleash a quick downward slash on enemies in front, dealing Electric DMG.
After the move, hold
Character is invulnerable while using this skill.
Defensive Assist: Thundershield
When the on-field character is about to be attacked, press
Parries the enemy's attack, dealing massive Daze.
Seth gains 25% Resolve upon activating the skill.
Character is invulnerable while using this skill.
Assist Follow-Up: Public Security Ruling
Press
Launch a forward thrust attack, followed by two horizontal slashes, dealing Electric DMG.
When the skill hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.
After activating the move, hold
Character is invulnerable while using this skill.

Special Attack
Special Attack: Thunder Shield Rush
Press
Launch two shield attacks forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Thunder Shield Rush - High Voltage
With enough Energy, press
Unleash a series of slashes in front, dealing massive Electric DMG.
Hold
Activating the move accumulates 75% Resolve.
Anti-Interrupt level is increased while charging this skill, and damage taken is reduced by 40%.
Seth is invulnerable during the consecutive slashes.

Chain Attack
Chain Attack: Final Judgement
When a Chain Attack is triggered, select the character to activate:
Launch a series of slashes in front, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve.
After the move, hold
Character is invulnerable while using this skill.
Ultimate: Justice Prevails
When Decibel Rating is at Maximum, press
Launch a series of upward attacks in front, followed by a Finishing Move, dealing massive Electric DMG.
Activating the move accumulates 75% Resolve, and grants 3 additional Assist Points.
After the move, hold
Character is invulnerable while using this skill.

Core Skill
Core Passive: Protector
When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 40% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 40% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 50.
Additional Ability: High Spirit
When another character in your squad shares the same Attribute or Faction:
When Seth's Chain Attack: Final Judgement or Finishing Move during Basic Attack: Lightning Strike - Electrified hits an enemy, the target's Anomaly Buildup RES to all Attributes is reduced by 20%, lasting 20s.
Mindscape Cinema
Heroism
The shield value provided by Shield of Firm Resolve and its maximum limit is increased by 30%. When Shield of Firm Resolve ends, the Anomaly Proficiency increase provided by Core Passive: Protector lasts an additional 10s.
The shield value provided by Shield of Firm Resolve and its maximum limit is increased by 30%. When Shield of Firm Resolve ends, the Anomaly Proficiency increase provided by Core Passive: Protector lasts an additional 10s.
When it comes to team missions, Seth is always leading the charge.
"Let me handle the arrests! I scored a 99 in close-quarters arrests, and the only point deducted was because I accidentally sprained the instructor's wrist."
Recklessness of Youth
Upon entering battle, Seth immediately gains 75% Resolve. Hitting an enemy with Basic Attack: Lightning Strike - Electrified increases the move's accumulated Electric Anomaly Buildup by 35%.
Upon entering battle, Seth immediately gains 75% Resolve. Hitting an enemy with Basic Attack: Lightning Strike - Electrified increases the move's accumulated Electric Anomaly Buildup by 35%.
Many criminals make the mistake of underestimating Seth.
It might be his pure, clear eyes or those innocent-looking furry ears and tail.
Whatever the reason, everyone who underestimates him eventually pays the price.
Slow Reflexes
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
"A skilled officer like you must handle everything on your own, right? No help from others, surely?"
Even after hearing this, Seth remained composed and didn't say a word.
It wasn't until midnight that he suddenly woke up: "Could that guy's comment earlier... have been a dig at me?"
Core Aspiration
The Daze caused by Defensive Assist: Thundershield is increased by 25%.
The Daze caused by Defensive Assist: Thundershield is increased by 25%.
"Put aside your foolish notions of good and evil. You can't protect everyone. Sometimes, you have to make a choice."
"This is my choice, and it's the core responsibility of an officer — you're the one who has changed, Brother."
Distant Admiration
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Seth used to deeply admire and respect his older brother. But as you know, "admiration" is the furthest thing from "understanding."
"Someday, I'll become the finest officer... and make him eat his words!"
Idealist
When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%.
When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%.
To a young person, everything is clear-cut, with a stark contrast between black and white, right and wrong.
There will always be someone who tries to tell him that the world is a murky gray.
But is a world where everything is clear-cut and distinct really not worth striving for?